Yup, It Is a Mesmer

ArenaNet promised we would know the last profession before the end of the year, but didn’t gave a proper date for it. But some people jumped the gun and posted a video with the skills before ArenaNet did the officla announcement, which forced them to announce the class before the official blog post. The video has been since removed but hey, only 2 more days and you’ll see it.

(But someone was faster and uploaded a copy to YouTube, so you can still watch it.)

From what I could see before it was removed… I’m torn. Really. My idea was to roll a Guardian on the start but damn, those guys from ArenaNet made some pretty nice skills for the Mesmer.

My reaction times are pretty bad, so I usually take the place of “go ahead and smash face on enemy” type of gameplay, so the original Mesmer was not something I could handle properly, doing interrupts in time and such. But this version is more active and a lot more cooler: An Invisibility area, mirror images (which shatter beautifully when out of time/health), a random (maybe?) effect zone, teleportation (a là Guardian Flashing Blade), Shatter Images (destroying the mirror images to cause damage), Teleport symbols and a bad ass laser beam which causes your weapon to float in front of you.

The game visuals also seems to get a nice upgrade: If you pay attention in the “Crippling Zone” spell, you can see the spell slowly falling in the ground, like a sheet of paper; you can see the facial expression of the last Sylvari changing to an angry face while casting the laser spell; and, on top of that, the smooth animation of the greatsword returning to his hand. I kinda wish they would redo the other skill videos, just to compare how long their engine has gone in those months.

New Guild Wars 8th Profession Idea: Bard

You know when we see a small thing and like to speculate the hell of it? Like people see a character with a purple background in one of the first professions teaser and say “It’s the Mesmer!”? Or when we hear that ArenaNet is working on more synergy between ranger and their pet and we say “It’s the Ritualist!”cough?

Well, I got another thing so we can speculate the hell of it. And boys, they are just 6 words.

I was watching Isaiah Cartwright interview to XollFury and, around the 24:03 mark, they were discussing mobility and animations and such and they said this:

XollFury: “Is there any ability that any of the professions have currently that you cannot move while casting?”

Isaiah: “Yes, there is. We actually… you know… I mean… We have abilities that definitely make you look really cool and we have these animations that… hm… just doesn’t make sense. Stuff like your character kneels down to play something […]”

The six speculative words here are kneels down to play something. Now… Who would kneel down to play something? The only thing that came to my mind was someone doing a serenade. You know, kneel down, put the guitar in one knee and sing to the loved one. And, as any RPG fan would say, serenades are the things Bards do.

All things fit now! Except they don’t.

RIFT have bards. They run around with bows and daggers but, their singing spells show harps and violas appearing and disappearing out of thin air. And, seriously, anyone believes ArenaNet would come with physical things that appear and disappear out of thin air? I don’t think so. The bards in Guild Wars 2 would have to carry harps and guitars as weapons and they would have to be the only class with specific weapons, which I’m skeptical they would put such thing in the game.

The only thing I can imagine it would be true would be the expansion of the Mesmer class. While in Guild Wars 1 the Mesmer is portrayed as an actor, I can imagine they would increase the Mesmer abilities to include things from other real-life entertainment professions. For example, musicians (adding a bit of bard-y spells), maybe mimes (invisible boxes and walls, anyone?) and things like that. And the class would also be renamed to something more like “Artist” or “Performer”

But yeah, kneel down and play something must mean something…

What If The 8th Guild Wars 2 Class Was The Ritualist

Guild Wars 2 still have one more class to be announced and a lot of people are waiting for it to be the Mesmer, an iconic class of the original Guild Wars. But one thing I thought one of those weekends: What if the last class was, actually, the Ritualist?

Who are they?

If you don’t play Guild Wars, you’re probably asking yourself what the heck is a mesmer and what the heck is a ritualist? Well…

  • Mesmer: Mesmers are the masters of illusion. It’s one of the hardest classes to play in Guild Wars, mostly ’cause the class is strongly based on interrupts and energy blocking. For example, a Mesmer curse could cause damage and reduce energy when the enemy attacks (any kind of attack) or another curse that would damage only if the enemy uses an attack that consumes energy or causes enemy to lose energy or blocks all the spells by forcing a “global cooldown”… Things like that. There are some direct damage spells (like causing a strong health loss over time) but a lot of people like the “I’m blocking your spells, har har” type of gameplay.
  • Ritualist: The Ritualist attacks are based on spirits: It can summon spirits to do damage, heal the party, cause enemy health lost over time, enchant weapons with ancient powers, use lightning power, things like that. If you need someone to draw a parallel, they would be mostly compare to a Shaman in World of Warcraft, since spirits don’t move and they are mostly static — you can basically see the spirits as equals to totems.

Why it could be the Ritualist?

What we know so far about the 8th class is that it’s a scholar class, meaning it’s a caster. ArenaNet also said it would be a returning class from Guild Wars. And, certainly the Ritualist fullfils those two requirements.

But not only that. There is, currently, a lot of talk about the Ranger class and how ArenaNet wants a better synergy between the ranger and their pet — for example, there is one skill which causes the enemy to bleed, increasing the pet damage. And they are now working on improving the current Ranger skills to give more of this synergy between Ranger attacks and pet damage.

Deep down, spirits are like pets and, thus, we can imagine that ArenaNet would also like that there was some synergy between Ritualist attacks and their spirits.

Why it couldn’t be the Ritualist?

The biggest problem with the Ritualist is that it’s too close to other classes in other games. A Mesmer-like class is pretty rare and basically defines Guild Wars. It’s the game signature class. Not adding it to the newest version of the game would be denying what the game already is.


Although it would be fun to see a lot of people going ballistic because the last class it is not the Mesmer, not doing it so would be something like the next World of Warcraft expansion happening in a complete different environment, with complete new classes and races and absolute not connection with the current world.